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Getting Started

This wiki was last updated on v4 of Cursors Extended. Click here for the v3 wiki.

You can convert v3 resource packs to v4 using the V3 Converter tool.

You may also start with this template to serve as guide: Legacy-Cursors_v4.0.0.zip

Resource Pack Structure

namespace: cursors_extended

  • assets
    • cursors_extended
      • textures
        • gui
          • sprites
            • cursors
              • <​cursor-name​>.png The Cursor Texture
              • <​cursor-name​>.png.json optionalCursor Settings
  • pack.mcmeta
  • pack.png

All Cursors

Each cursor has an associated name used to identify the texture and its settings.

Standard Cursors

Name Texture Vanilla Usage
default default The default cursor.
pointing_hand pointer Hovered over active buttons and scrollbars
ibeam text Hovered over active text fields
not_allowed not_allowed Hovered over inactive buttons and text fields
crosshair crosshair Unused in vanilla
resize_all resize_ew Unused in vanilla
resize_ew resize_ew Dragging sliders
resize_ns resize_ns Dragging scrollbars

Extra Cursors

Name Texture Mod Usage
grabbing grabbing (Legacy) Grabbing items in the inventory.
shift shift (Legacy) Shift is pressed and mouse is hovered over:
  • Inventory slots with item/s
  • Creative inventory destroy item slot
  • Recipe book recipes
  • Villager trade offers
busy busy
  • (Legacy) In loading screens
  • When loading resources
resize_nwse resize_nwse Unused in Cursors Extended
resize_nesw resize_nesw Unused in Cursors Extended

Licensed under the MIT License.